8K displays are being developed by Korean and other Asian manufacturers. The increased resolution will change the way we interact with TVs. Virtual windows of content from multiple sources will blend in a compelling story telling experience while maintaining the intended distribution resolution of each source. In preparation for the 2020 Olympics in Tokyo, consumers have begun to purchase 8K TVs. Content will be delivered in 8K for very specialized events. Japanese broadcaster NHK has confirmed its long-held plans to start 8K broadcasts and announced a brand-new channel, BS8K, that will launch in December 2018. Consumers will also leverage the display resolution to combine Internet, social and broadcast content in exciting new ways. Virtual windows will allow dynamic viewing experiences while maintaining very high resolution.
Ultra high-resolution head mounted displays with very high frame rates will reduce the nausea experienced when using earlier prototypes. Pimax unveiled their 8K VR headset at CES in 2017.
Tools for collaborative workspaces are evolving from cloud-based content sharing tools like MURAL, which enables geographically dispersed individuals to see and work on a document or design simultaneously. More advanced solutions will include special digitized glass displays enabling teams in two different locations to manipulate the same image in real-time. AR maker Daqri is including robots in the mix on the Hyperloop project in which specialized welding experts were in short supply. Using a combination of the DAQRI AR Smart Helmets worn by welding experts in the home location and welding robots in a remote location, the tasks were successfully accomplished without the cost of travel for the experts or the additional physical risk.
This technology allows the skin to be used as a finger input surface. When a finger taps on the skin, the impact creates acoustic signals, which can be captured by a bio-acoustic sensing device. Variations in bone density, size and the different filtering effects created by soft tissues and joints create distinct acoustic locations of signals, which are sensed, processed and classified by software. Interactive capabilities can be linked to different locations on the body.
ePaper, Organic Light-Emitting Diode (OLED), Organic Thin Film Transistors, and other technologies will enable displays that can be formed into almost any shape. They will be incorporated into smartphones, immersive surround displays, home and commercial interior design, retail displays, and business productivity spaces.
Every surface will become a display, including mirrors and displays in new shapes with flexibility. A Samsung mirror display, one of the first, was installed recently in a LEEKAJA HAIRBIS salon in Seoul, Korea. These mirrored displays enable customized and interactive solutions well suited to fashion and retail environments.
Consumers will encounter content on see-through transparent displays, providing a unique experience in their homes and workplaces. These displays could look like glass, shelving, doors, or windows in your home, which transform from a tinted see through glass-like finish to an immersive display delivering personalized information.
The ability to appear in a lifelike representation at a remote location and fully interact in a natural manner is the essence of “immersive telepresence”. The combination of augmented reality, virtual reality, high definition video, and low latency networks all are key to creating a superior experience.
Interacting with applications and data through vision will enhance and augment experiences. Using emerging eye-tracking technologies, visual interfaces can be designed for navigation, input, and interaction tasks, as well as, hands free environments. AR and VR headset manufacturers integrate Eyefluence’s biomechanics and eye tracking technologies to create vision driven user interfaces. Vision oriented interaction models enable a new class of services for the disabled.
Volumetric Holographic Displays create a visual representation of an object in three physical dimensions, as opposed to the planar image of traditional screens. The screens simulate depth through a number of different visual effects that is provided within the media. These graphical displays will become more commonplace. Light Field Lab and FoVI3D are major players in this space.
Stereoscopic Collaboration with 3D Objects is the ability to interact with virtual 3D objects that represent real-world objects. The interaction could be performed with collaborators in different places on the globe, virtually interacting together in a shared workspace.
Biometrics will continue to evolve to include brain-computer interfaces that enable the next generation wireless control for devices, applications and services. Emotiv Systems is already producing a headset that detects and measures electrical activity along the scalp using Electroencephalography (EEG) technology. This headset is used in human-computer research and additionally as a platform for gaming applications.
Smart glasses are the stepping stone; however, the future of smart contact lenses will enable smart vision. Innovega has already designed near eye micro displays and DARPA has developed a bionic contact lens to help those with macular degeneration focus better. Samsung has also filed a patent for a contact lens that acts as a remote camera and can transmit video to a nearby smartphone. The medical applications are also numerous. Contact lenses used as medical monitoring devices for diabetes have been developed by The Korea Institute of Science and Technology (KIST).
Content will be created for AR/VR and other immersive experiences requiring higher resolution displays in the 8K, 10K, and 16K ranges, as well as, for light field displays.
Persistent displays offer many benefits, including the ability to display high levels of image content using ultra-low power reflective displays with image storage that only consume power with changes to the image. This technology enables flexible plastic displays capable of showing color images.
Imagine being able to print objects which can change their properties in different environments or under different operating conditions. The objects would contain active materials (microstructures), which change their shape under different environmental stimuli. Imagine how your running shoes might adapt to different terrains to provide different levels of support or better traction. The Military is investigating multiple use-cases . Printed textiles could adapt their camouflage in different environments, or flat objects might take on their intended shape when submersed in water. 4D printing is the extension of 3D printing to the 4th dimension of time. MIT's self-assembly lab is working on this future.